Are we human? : notes on an archaeology of design / by Beatriz Colomina & Mark Wigley.
By: Colomina, Beatriz
Contributor(s): Wigley, Mark | Istanbul Tasarım Bienali (3rd : 2016 : Istanbul)
Material type: TextPublisher: Zürich, Switzerland : Lars Mul̈ler Publishers, c2016Description: 285 pages : illustrations (some color) ; 18 cmISBN: 9783037785119Subject(s): Design | Design -- PhilosophyLOC classification: NK1505 | .C65 2016Item type | Current location | Call number | Status | Date due | Barcode |
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B.Design | BMS College of Architecture | 153.42 (Browse shelf) | Available | AR-UG4049 | |
B.Design | BMS College of Architecture | 153.42 (Browse shelf) | Available | AR-UG4048 |
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153.42 Six Thinking Hats | 153.42 Simplicity | 153.42 Are we human? : notes on an archaeology of design / | 153.42 Are we human? : notes on an archaeology of design / | 153.42 Lust For Life | 153.73 WAL The art of noticing | 153.73 WAL The art of noticing |
"Field notes from a continuous stream of conversations, classes, symposia, readings, interviews, site visits, meetings, walks, and meals during the last year and a half as we prepared the 3rd Istanbul Design Biennial"--P. [5].
Includes bibliographical references (pages 276-281).
The mirror of design: spiderwebs, sediments radiation, extinction self-surveillance -- The plastic human: plasticity, strange artifacts interface -- Blows of design: technofossils, prehistory genetic continuum hands, ornament sexual selection -- The invention of the human: tools, brain, curiosity -- The ornamental species: domestication, beads, networks, thinking strings, useless things -- New from nowhere: mechanical life, good design, morality, failure toys, functionalsim -- Good design is an anesthetic: smoothness, shock, smile shock absorber, nerves -- The design of health: dissection, x-ray, tuberculosis, fatigue, allergies, autoimmune burnout -- Human-centered design: camping, artificial limbs biology, survival, self-destruction, primal scene -- The frictionless silhouette: normal, human engineering, automaton biotechnique, discipline -- Designing the body: bodybuilding, hedonism nudism, libido, stomach psyche -- Design as perversion: fetishism, bondage voyeurism, erotica scatology, pedophilia -- Designing a ghost: scale figure, protohumans clothing, lurking shadows -- The unstable body: microbiome, prosthetics plastic surgery, drugs biodesign, chimera -- Homo cellular: intimacy, connectivity shelter, computation selfie, surveillance -- Design in 2 seconds: social media, avatar hybrid space, the bed postlabor, self-design.
The question Are We Human? is both urgent and ancient. Beatriz Colomina and Mark Wigley offer a multi-layered exploration of the intimate relationship between human and design and rethink the philosophy of design in a multi-dimensional exploration from the very first tools and ornaments to the constant buzz of social media.
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